Thesim will use the default monitor resolution. 1920 x 1200 works fine without stretching or squashing. Also with 3 monitors, the sim will scale accordingly. Stating that it will only allow a 16:9 resolution is simply not true. Pieter2427 September 29, 2021, 9:26am 10. There is 0 issue with using a 16:10 screen.
Anothersignificant thing connected to the resolution is aspect ratio. Modern monitors are almost all 16:9 (Full HD, 4K). But a game can be adapted for the outdated standard 4:3 (like for old screens) or something unusual, like 16:10 or wide screens at 21:9. 16:10. This aspect ratio takes a step towards the standard widescreen monitors but
Or if there is no problem game-wise, then find a way to change my external 16:10 monitor to a 16:9 aspect ratio, and then having the same resolution, because I'd be downgrading it from the higher resolution, higher aspect ration, to a lower resolution (1600x900) and lower aspect ratio.
Forexample the Huawei MateView 28.2" is a 3:2 with UHD+ resolution, so it's as wide as UHD, but taller to fit the 3:2 ratio, Dell U3023E has a 16:10 ratio, 4:3 and 5:4 only seem to be available in small monitors less than 20".
Aspectratios for video applications are usually reduced to either 16:9, 16:10, or 4:3. Some video aspect ratios cannot be evenly reduced into these ratios, in which case they should be reduced to the number of columns to 1 row of pixels. Sometimes you need to scale an aspect ratio to a larger or smaller resolution. To scale an aspect ratio
AspectRatio Cheat Sheet v2. Below are some common capture and finishing aspect ratios, and their pixel resolutions. If you think there should be an addition or correction, 1.78 (16:9) 6144 x 3456: 1.85: 6144 x 3320: 1.90: 6144 x 3234: 2.00: 6144 x 3072: 2.35: 6144 x 2614: 2.37: 6144 x 2592: 2.39:
Itlooks like the current version of beamer supports aspectratio option. \documentclass [aspectratio=169] {beamer} should do exactly that. Other possible values are: 1610, 149, 54, 43 and 32. By default, it is to 128mm by 96mm (4:3). Ensure that you do not also use \geometry {paperwidth=XX,paperheight=YY} into the same tex file,
NativeResolution: 5120 by 1440 Aspect Ratio: 32:9 Screen Technology: OLED Rated Screen Luminance: Around 2005, monitors with a slightly wider 16:10 aspect ratio came into vogue, but their
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16 10 aspect ratio resolutions